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WeedBaking101
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re: What TRAIT do you need?

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An easy way to see who needs what for all 9 traits in each category. 

I like to summarize by trade and then by item types  i.e. Clothing (light and medium armour) vs light armour vs chest armour. 

 

Contacts:

 

 

 

 

 

  1.  6 traits in all Light Armour
  2. 6 traits in all Staffs


Last edited by WeedBaking101 on Wed Nov 19, 2014 1:16 am; edited 4 times in total
WeedBaking101
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re: What TRAIT do you need?

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Needed for [6] Light Armour Traits: 

Hat [need 3]

  • Sturdy
  • Impenetrable
  • Training
  • Exploration
  • Devines

 

Sash [need 2 1]

  • Impenetrable
  • Reinforced
  • Training
  • Exploration (found)

 

Shoes [need 1]

  • Impenetrabile (found)
  • Reinforced
  • Devines

 

Aside from the above items I have 6 traits in all Light Armour.

 

Needed for [6] Woodworking Traits:

Ice Staff [need 2]

  • Charged
  • Percised
  • Training 
  • Sharpened

 

Resto Staff [need 1]

  • Charged
  • Percised
  • Sharpened

 

Bow [need 2]

  • Infused
  • Defending
  • Training
  • Weighted

 

 Aside from the above I have 6 traits in all WW Weapons; Have Divines (and only Divines) in Shields

Tailger
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re: What TRAIT do you need?

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Zatani, whom is @Tailger's game character has:

 

Woodworking

Bow:  Powered, charged, infused, defending, training, sharpened and weighted.  Precise is being researched as of this writing and will be done in 20 days.

Inferno staff:  Powered, charged, precise, defending, training, sharpened, weighted.  Still need infused.

Ice staff:  Powered, charged, precise, infused, defending, training, sharpened.  Still need weighted.

Lighting staff: Powered, charged, precise, infused, defending, sharpened weighted.  Still need training.

Restoration staff:  Powered, charged, infused, defending, training, sharpened, weighted.  Precise is being researched and should be done in 15 days.

Shield:  Sturdy, impenetrable, reinforced, well-fitted, infused, exploration divines.  Still need Training.

 

Clothing

Robe and Jerkin:  Sturdy, inpenetrable, reinfoced, well-fitted, training, infused, exploration and divines.  All eight traits.

Light shoes:  Sturdy, well-fitted, training, infused, exploration and divines.  Still need impenetrable and reinforced.

Light gloves: Sturdy, reinforced, well-fitted, infused, exploration and divines.  Impenetrable is being researched and should be done in 10 days.  Training is researchable waiting for a free research slot.

Light hat:  Sturdy, Impenetrable, reinforced, well-fitted, infused, exploration and divines.  Still need training.

Light breeches:  Sturdy, well-fitted, training, infused, exploration, divines.  Impenetrable is being researched and should be done in 10 days.  Still need reinforced.

Light epaulets:  Sturdy, reinforced, well-fitted, training, infused, exploration.  Impenetrable is being researched and should be done in 11 days.  Still need divines.

Light Sash: Sturdy, well-fitted, training, infused, exploration and divines.  Still need impenetrable and reinforced.

I haven't invested much time in medium armor trait research yet so I will skip them here.

 

Blacksmithing

 

Heavy Cuirass:  Sturdy, impenetrable, reinforced, well-fitted, training, exploration and divines.  Infused is being resarched and should be done in 20 days.

Heavy Sabathons:  Sturdy, impenetrable, reinforced, well-fitted, training, infused and divines.  Still need exploration.

Heavy Gauntlets: Sturdy, impenetrable, reinforced, well-fitted, infused and divines.  Training is being researched and should be done in 3 days.  Still need exploration.

Heavy helm:  Sturdy, impenetrable, reinforced, training, exploration, divines.  Well-fitted is 10 days away.  Still need infused.

Heavy Greaves:  Sturdy, impenetrable, reinforce, well-fitted, training and divines.  Still need infused and exploration.

Heavy Pauldron:  Sturdy, Impenetrable, reinforced, well-fitted, training, infused and divines.  Still need exploration.

Heavy Girdle:  Sturdy, impenetrable, reinforced, well-fitted, training, exploration and divines.  Still need infused.

 

I haven't invested much time into heavy weapon trait research so I will skip them for now.

 

Tailger
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re: What TRAIT do you need?

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Many moons have gone by and its time to update this list.  As always, if any guild-mates need a trait and I have it, just ask.

Blacksmith Weapons

1H Axe - Powered, Precise, Infused, Defending, Sharpened and Weighted
1H Hammer Powered, Charged, Precise, Infused, Defending and Weighted
1H Sword - Powered Charged Precise, Infused, Sharpened and Weighted
2H Battleaxe - Powered, Charged, Precise, Infused, Training, Sharpened, Weighted
2H Maul - Precise, Infused, Defending and Weighted
2H Greatsword - Powered, Charged, Precise, Infused, Sharpened and Weighted
1H Dagger - Powered, Charged, Precise, Defending, Sharpened and Weighted

Blacksmith Armor

Eight traits across the board on all armor slots - Sturdy, Impenetrable, Reinforced, Well-fitted, Training, Infused, Exploration, Divines

Woodworking

Eight traits across the board on all woodworking weapons - Powered, Charged, Precise, Infused, Defending, Training, Sharpened and Weighted

Shield - 8 Traits - Sturdy, Impenetrable, reinforced, Well-fitted, Training, Infused, Exploration, Divines.


Clothing

Light Armor - 8 traits across the board for every light armor slot - Sturdy, Impenetrable, Reinforced, Well-fitted, training, Infused, Exploration, Divines

Medium Jack (Chest) - Sturdy, Impenetrable, Reinforced, Well-fitted, Infused, Divines
Medium Boots (Feet) - Impenetrable, Reinforced, Well-fitted, Training, Infused, Divines
Medium Bracers (Hands) - Sturdy, Impenetrable, Reinforced, Well-fitted, Infused, Divines
Medium Helmet (Head) - Sturdy, Impenetrable, Reinforced, Well-fitted, Infused, Divines
Medium Guards (Legs) - Sturdy, Impenetrable, well-fitted, training, infused, exploration (Divines in 8 days)
Medium Arm Cops (Shoulders) - Sturdy, Impenetrable, Reinforced, Well-fitted, Infused, Divines.
Medium Belt (waist) - Sturdy, Impenetrable, Reinforced, Well-fitted, Infused, Divines

Baeleth
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re: What TRAIT do you need?

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I know this is an old thread but I happened to be browsing our forums and noticed it.

Just FYI for anyone who needs traits for research or needs items crafted, I have 8 traits (no nirnhoned) in all crafts except lightning staff and ice staff (working on those slowly). In other words, I have 8 traits in the following:

All heavy armor

All metal weapons

All medium armor

All light armor

Shield, Bow, fire staff, and healing staff

Happy to help anyone who needs :)

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